期刊


ISSN1359-4338
刊名Virtual Reality
参考译名虚拟现实
收藏年代2000~2023



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2000 2002 2003 2004 2005 2006
2007 2008 2009 2010 2011 2012
2013 2014 2015 2016 2017 2018
2019 2020 2021 2022 2023

2016, vol.20, no.1 2016, vol.20, no.2 2016, vol.20, no.3 2016, vol.20, no.4

题名作者出版年年卷期
Remote collaboration in virtual reality: asymmetrical effects of task distribution on spatial processing and mental workloadMilleville-Pennel, Isabelle; Guillaume, Francois; Mars, Franck; Pouliquen-Lardy, Lauriane20162016, vol.20, no.4
Individual differences in virtual reality: Are spatial presence and spatial ability linked?Coxon, Matthew; Kelly, Nathan; Page, Sarah20162016, vol.20, no.4
A questionnaire for measuring presence in virtual environments: factor analysis of the presence questionnaire and adaptation into Brazilian PortugueseSilva, Gustavo R.; Donat, Julia C.; Rigoli, Marcelo M.; de Oliveira, Fernando R.; Kristensen, Christian H.20162016, vol.20, no.4
3D model reconstruction with common hand-held camerasZheng, Maoteng; Zhu, Junfeng; Xiong, Xiaodong; Zhou, Shunping; Zhang, Yongjun20162016, vol.20, no.4
An evaluation of asymmetric interfaces for bimanual virtual assembly with hapticsCarlson, Patrick; Vance, Judy M.; Berg, Meisha20162016, vol.20, no.4
An objective measure for the visual fidelity of virtual reality and the risks of falls in a virtual environmentRogers, S. J.; Phillips, A. M.; Chiarovano, E.; de Waele, C.; Verstraten, F. A. J.; MacDougall, H.; Menzies, R. J.20162016, vol.20, no.3
Computerized spatial language generation for object locationLara, Graciela; De Antonio, Angelica; Pena, Adriana20162016, vol.20, no.3
Optimizing human model reconstruction from RGB-D images based on skin detectionChen, Guang; Li, Jituo; Zeng, Jiping; Wang, Bei; Lu, Guodong20162016, vol.20, no.3
A comparative evaluation of viewing metaphors on psychophysical skills education in an interactive virtual environmentMadathil, Kapil; Parmar, Dhaval; Bertrand, Jeffrey; Babu, Sabarish V.; Zelaya, Melissa; Wang, Tianwei; Wagner, John; Gramopadhye, Anand K.; Frady, Kristin20162016, vol.20, no.3
A cost-effective interactive 3D virtual reality system applied to military live firing trainingBhagat, Kaushal Kumar; Liou, Wei-Kai; Chang, Chun-Yen20162016, vol.20, no.2
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